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authorrodri <rgl@antares-labs.eu>2023-05-05 22:35:14 +0000
committerrodri <rgl@antares-labs.eu>2023-05-05 22:35:14 +0000
commitd2c0ab7a62b7a2c99c4c491ce55466859429571b (patch)
tree5010f2e6b2e3a87486a7f65dd73f40eee7fec04c /vmodeled
parentf959555dc653ecf54d75b180fcd018075e652e93 (diff)
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handle player quits gracefully.
also fixed a bug whereby a player would never be freed if no party was happening, and another one where deleting a player from the player queue would cause a nil pointer deref.
Diffstat (limited to 'vmodeled')
-rw-r--r--vmodeled/vmodeled.man4
1 files changed, 1 insertions, 3 deletions
diff --git a/vmodeled/vmodeled.man b/vmodeled/vmodeled.man
index c877d32..13ad0ed 100644
--- a/vmodeled/vmodeled.man
+++ b/vmodeled/vmodeled.man
@@ -6,9 +6,7 @@ vmodeled \- musw vector model editor
.I file
.SH DESCRIPTION
.I Vmodeled
-is a vector model—
-.B VModel
-—editor created with the purpose of customizing
+is a vector model (VModel) editor created with the purpose of customizing
.IR musw (1)
ships defined in the
.B vmdl