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muswd.c
Commit message (
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)
Author
Age
Files
Lines
*
implemented per-packet HMAC to avoid MITM tampering.
rodri
2023-02-11
1
-14
/
+21
*
implemented connection establishment with per client DHX.
rodri
2023-02-11
1
-27
/
+128
*
implemented a packet processing pipeline. got rid of Lobby. began development...
rodri
2023-02-09
1
-47
/
+81
*
use libgeometry from the system. got rid of global `theparty`. wrote a little...
rodri
2023-01-31
1
-3
/
+4
*
some corrections to frame processing and nomenclatures.
rodri
2022-06-15
1
-10
/
+3
*
implemented a custom PDU/frame structure on top of UDP for game networking.
rodri
2022-06-11
1
-11
/
+18
*
show the ports on the debugging output when receiving.
rodri
2022-06-08
1
-2
/
+8
*
changed the transport from tcp to udp. got rid of some unnecessary connection...
rodri
2022-06-08
1
-60
/
+26
*
got rid of GameState.
rodri
2022-06-03
1
-19
/
+1
*
implemented keyboard key send/recv procedures.
rodri
2021-08-04
1
-3
/
+23
*
began building a universe for every party.
rodri
2021-08-01
1
-10
/
+29
*
incorporated libgeometry into the project.
rodri
2021-07-29
1
-5
/
+7
*
made the client window size immutable.
rodri
2021-07-29
1
-1
/
+1
*
brought the Sprite struct for future animations.
rodri
2021-07-28
1
-47
/
+41
*
first stages of a full-featured client.
rodri
2021-07-27
1
-2
/
+4
*
added a #s command interface for monitoring and control.
rodri
2021-07-25
1
-0
/
+64
*
implemented parties to hold PvP match info.
rodri
2021-07-25
1
-20
/
+55
*
implemented a lobby for users waiting to join a party.
rodri
2021-07-23
1
-17
/
+13
*
implement a primitive VLA to keep connection state.
rodri
2021-07-21
1
-6
/
+26
*
implemented very basic server broadcasting.
rodri
2021-07-21
1
-7
/
+24
*
initial commit.
rodri
2021-07-21
1
-0
/
+118