Commit message (Expand) | Author | Age | Files | Lines | |
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* | improvements to show a bullet's explosion upon ttl consumption. | rodri | 2023-05-22 | 1 | -1/+8 |
* | now using PNG files instead of image(6)s. bullet TTL taken into account durin... | rodri | 2023-04-13 | 1 | -0/+40 |
* | implemented per-packet HMAC to avoid MITM tampering. | rodri | 2023-02-11 | 1 | -0/+2 |
* | use libgeometry from the system. got rid of global `theparty`. wrote a little... | rodri | 2023-01-31 | 1 | -1/+1 |
* | implemented a custom PDU/frame structure on top of UDP for game networking. | rodri | 2022-06-11 | 1 | -0/+1 |
* | incorporated libgeometry into the project. | rodri | 2021-07-29 | 1 | -0/+1 |
* | brought the Sprite struct for future animations. | rodri | 2021-07-28 | 1 | -0/+72 |