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universe.c
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Age
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*
made adjustments to the particles's thrust and player input processing.
rodri
2023-02-23
1
-1
/
+1
|
*
(inefficiently) send bullets state and paint them.
rodri
2023-02-23
1
-1
/
+2
|
*
take player input into account when stepping the simulations.
rodri
2023-02-22
1
-0
/
+60
|
*
implemented per-packet HMAC to avoid MITM tampering.
rodri
2023-02-11
1
-0
/
+2
|
*
use libgeometry from the system. got rid of global `theparty`. wrote a ↵
rodri
2023-01-31
1
-1
/
+1
|
|
|
|
little man page draft.
*
implemented a custom PDU/frame structure on top of UDP for game networking.
rodri
2022-06-11
1
-0
/
+1
|
*
got rid of GameState.
rodri
2022-06-03
1
-1
/
+1
|
*
implemented complete universe particles integration.
rodri
2021-08-02
1
-1
/
+1
|
*
randomly position the ships, facing each other.
rodri
2021-08-01
1
-7
/
+21
|
*
began building a universe for every party.
rodri
2021-08-01
1
-0
/
+63
get rid of the notes file. i already keep them on paper. adapted the client to use an rframe for drawing. implemented some VModel methods for testing. FPS2MS → HZ2MS. it makes more sense and is shorter.