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author | rodri <rgl@antares-labs.eu> | 2023-01-28 22:16:25 +0000 |
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committer | rodri <rgl@antares-labs.eu> | 2023-01-28 22:16:25 +0000 |
commit | 983fae140a1e162d947eab8b8a0d9acba291d3a8 (patch) | |
tree | ef7a0de9a51ebbfd086e9293d2a22e1da387ee2d /main.c | |
download | threedee-front.tar.gz threedee-front.tar.bz2 threedee-front.zip |
Diffstat (limited to 'main.c')
-rw-r--r-- | main.c | 339 |
1 files changed, 339 insertions, 0 deletions
@@ -0,0 +1,339 @@ +#include <u.h> +#include <libc.h> +#include <thread.h> +#include <draw.h> +#include <mouse.h> +#include <keyboard.h> +#include "dat.h" +#include "fns.h" + +Mousectl *mctl; +Keyboardctl *kctl; +Point orig; +Vector basis; +double Znear, Zfar, Zoff, a; +Matrix proj; +Vector3 light; +double θ, ω; +double t0, Δt; +int dowireframe; +RWLock worldlock; + +Mesh model; +/*Triangle3 cube[] = { + 0,0,0, 0,1,0, 1,1,0, + 0,0,0, 1,1,0, 1,0,0, + + 1,0,0, 1,1,0, 1,1,1, + 1,0,0, 1,1,1, 1,0,1, + + 1,0,1, 1,1,1, 0,1,1, + 1,0,1, 0,1,1, 0,0,1, + + 0,0,1, 0,1,1, 0,1,0, + 0,0,1, 0,1,0, 0,0,0, + + 0,1,0, 0,1,1, 1,1,1, + 0,1,0, 1,1,1, 1,1,0, + + 1,0,1, 0,0,1, 0,0,0, + 1,0,1, 0,0,0, 1,0,0, +};*/ + +void * +emalloc(ulong n) +{ + void *p; + + p = malloc(n); + if(p == nil) + sysfatal("malloc: %r"); + memset(p, 0, n); + setmalloctag(p, getcallerpc(&n)); + return p; +} + +void * +erealloc(void *ptr, ulong n) +{ + void *p; + + p = realloc(ptr, n); + if(p == nil) + sysfatal("realloc: %r"); + setrealloctag(p, getcallerpc(&ptr)); + return p; +} + +Image * +eallocimage(Display *d, Rectangle r, ulong chan, int repl, ulong col) +{ + Image *i; + + i = allocimage(d, r, chan, repl, col); + if(i == nil) + sysfatal("allocimage: %r"); + return i; +} + +#pragma varargck type "V" Vector3 +int +Vfmt(Fmt *f) +{ + Vector3 v; + + v = va_arg(f->args, Vector3); + return fmtprint(f, "(%g %g %g)", v.x, v.y, v.z); +} + +#pragma varargck type "T" Triangle3 +int +Tfmt(Fmt *f) +{ + Triangle3 t; + + t = va_arg(f->args, Triangle3); + return fmtprint(f, "%V%V%V", t.p0, t.p1, t.p2); +} + +Point +vectopt(Vector v) +{ + return Pt(v.x, v.y); +} + +Point +toscreen(Vector p) +{ + return addpt(orig, Pt(p.x*basis.x, p.y*basis.y)); +} + +int +depthcmp(void *a, void *b) +{ + Triangle3 *ta, *tb; + double za, zb; + + ta = (Triangle3 *)a; + tb = (Triangle3 *)b; + za = (ta->p0.z + ta->p1.z + ta->p2.z)/3; + zb = (tb->p0.z + tb->p1.z + tb->p2.z)/3; + return za > zb ? -1 : 1; +} + +void +redraw(void) +{ + Triangle3 trans, *vistris; + Vector3 n; + Matrix Xrot = { + 1, 0, 0, 0, + 0, cos(θ/2), -sin(θ/2), 0, + 0, sin(θ/2), cos(θ/2), 0, + 0, 0, 0, 1, + }, Yrot = { + cos(θ/3), 0, -sin(θ/3), 0, + 0, 1, 0, 0, + sin(θ/3), 0, cos(θ/3), 0, + 0, 0, 0, 1, + }, Zrot = { + cos(θ), -sin(θ), 0, 0, + sin(θ), cos(θ), 0, 0, + 0, 0, 1, 0, + 0, 0, 0, 1, + }, RT = { + 1, 0, 0, 0, + 0, 1, 0, 0, + 0, 0, 1, Zoff, + 0, 0, 0, 1, + }, S = { + Dx(screen->r)/2, 0, 0, 0, + 0, Dy(screen->r)/2, 0, 0, + 0, 0, 1, 0, + 0, 0, 0, 1, + }; + u32int c; + int nvistri, i; + + vistris = nil; + nvistri = 0; + mulm(Yrot, Xrot); + mulm(Zrot, Yrot); + mulm(RT, Zrot); + lockdisplay(display); + draw(screen, screen->r, display->black, nil, ZP); + for(i = 0; i < model.ntri; i++){ + trans.p0 = mulvecm(model.tris[i].p0, RT); + trans.p1 = mulvecm(model.tris[i].p1, RT); + trans.p2 = mulvecm(model.tris[i].p2, RT); + n = normvec3(crossvec( + subvec3(trans.p1, trans.p0), + subvec3(trans.p2, trans.p0))); + if(dotvec3(n, subvec3(trans.p0, Vec3(0, 0, 0))) < 0){ + trans.p0 = mulvecm(trans.p0, proj); + trans.p1 = mulvecm(trans.p1, proj); + trans.p2 = mulvecm(trans.p2, proj); + trans.p0 = addvec3(trans.p0, Vec3(1, 1, 0)); + trans.p1 = addvec3(trans.p1, Vec3(1, 1, 0)); + trans.p2 = addvec3(trans.p2, Vec3(1, 1, 0)); + trans.p0 = mulvecm(trans.p0, S); + trans.p1 = mulvecm(trans.p1, S); + trans.p2 = mulvecm(trans.p2, S); + c = 0xff*fabs(dotvec3(n, light)); + trans.tx = eallocimage(display, Rect(0, 0, 1, 1), screen->chan, 1, c<<24|c<<16|c<<8|0xff); + vistris = erealloc(vistris, ++nvistri*sizeof(Triangle3)); + vistris[nvistri-1] = trans; + } + } + qsort(vistris, nvistri, sizeof(Triangle3), depthcmp); + for(i = 0; i < nvistri; i++){ + filltriangle(screen, Trianpt( + toscreen(Vec(vistris[i].p0.x, vistris[i].p0.y)), + toscreen(Vec(vistris[i].p1.x, vistris[i].p1.y)), + toscreen(Vec(vistris[i].p2.x, vistris[i].p2.y)) + ), vistris[i].tx, ZP); + if(dowireframe) + triangle(screen, Trianpt( + toscreen(Vec(vistris[i].p0.x, vistris[i].p0.y)), + toscreen(Vec(vistris[i].p1.x, vistris[i].p1.y)), + toscreen(Vec(vistris[i].p2.x, vistris[i].p2.y)) + ), 0, display->black, ZP); + freeimage(vistris[i].tx); + } + free(vistris); + flushimage(display, 1); + unlockdisplay(display); +} + +void +rmb(void) +{ + enum { + DOWIREFRM, + }; + static char *items[] = { + [DOWIREFRM] "toggle wireframe", + nil, + }; + static Menu menu = { .item = items }; + + switch(menuhit(3, mctl, &menu, nil)){ + case DOWIREFRM: + dowireframe ^= 1; + break; + } + t0 = nsec(); +} + +void +mouse(void) +{ + if(mctl->buttons & 4) + rmb(); +} + +void +key(Rune r) +{ + switch(r){ + case Kdel: + case 'q': + threadexitsall(nil); + case Kpgup: + Zoff += 0.2; + break; + case Kpgdown: + Zoff -= 0.2; + break; + } +} + +void +resized(void) +{ + lockdisplay(display); + if(getwindow(display, Refnone) < 0) + fprint(2, "can't reattach to window\n"); + unlockdisplay(display); + orig = Pt(screen->r.min.x, screen->r.max.y); + a = (double)Dy(screen->r)/Dx(screen->r); + proj[0][0] = a*(1/tan(FOV/2*DEG)); + redraw(); +} + +void +scrsynproc(void *) +{ + threadsetname("scrsynproc"); + for(;;){ + rlock(&worldlock); + redraw(); + runlock(&worldlock); + sleep(SEC/FPS); + } +} + +void +usage(void) +{ + fprint(2, "usage: %s\n", argv0); + threadexitsall("usage"); +} + +void +threadmain(int argc, char *argv[]) +{ + Rune r; + + fmtinstall('V', Vfmt); + fmtinstall('T', Tfmt); + ARGBEGIN{ + default: usage(); + }ARGEND; + + if(initdraw(nil, nil, "threedee") < 0) + sysfatal("initdraw: %r"); + if((mctl = initmouse(nil, screen)) == nil) + sysfatal("initmouse: %r"); + if((kctl = initkeyboard(nil)) == nil) + sysfatal("initkeyboard: %r"); + orig = Pt(screen->r.min.x, screen->r.max.y); + basis = Vec(1, -1); + Znear = 0.1; + Zfar = 1000; + Zoff = 2; + a = (double)Dy(screen->r)/Dx(screen->r); + proj[0][0] = a*(1/tan(FOV/2*DEG)); + proj[1][1] = 1/tan(FOV/2*DEG); + proj[2][2] = Zfar / (Zfar + Znear); + proj[2][3] = -Zfar * Znear / (Zfar + Znear); + proj[3][2] = 1; + light = Vec3(0, 0, -1); + if((model.ntri = objread("mdl/rocket.obj", &model.tris)) < 0) + sysfatal("objread: %r"); + display->locking = 1; + unlockdisplay(display); + proccreate(scrsynproc, nil, STACK); + ω = 1; + t0 = nsec(); + for(;;){ + enum {MOUSE, RESIZE, KBD}; + Alt a[] = { + {mctl->c, &mctl->Mouse, CHANRCV}, + {mctl->resizec, nil, CHANRCV}, + {kctl->c, &r, CHANRCV}, + {nil, nil, CHANNOBLK} + }; + wlock(&worldlock); + switch(alt(a)){ + case MOUSE: mouse(); break; + case RESIZE: resized(); break; + case KBD: key(r); break; + } + Δt = (nsec()-t0)/1e9; + θ += ω*Δt; + t0 += Δt*1e9; + wunlock(&worldlock); + sleep(SEC/FPS); + } +} |