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author | rodri <rgl@antares-labs.eu> | 2023-12-23 00:12:34 +0000 |
---|---|---|
committer | rodri <rgl@antares-labs.eu> | 2023-12-23 00:12:34 +0000 |
commit | b34446e7025a15bd5b74fd5f88bb952028cc8a4a (patch) | |
tree | bb6e51e0c63bcf4f167936fd8e7991da2bbb1ac1 | |
parent | f69cd8f04bbe059ce21f0c7be93fd081495c6371 (diff) | |
download | tinyrend-b34446e7025a15bd5b74fd5f88bb952028cc8a4a.tar.gz tinyrend-b34446e7025a15bd5b74fd5f88bb952028cc8a4a.tar.bz2 tinyrend-b34446e7025a15bd5b74fd5f88bb952028cc8a4a.zip |
organize the code better.
-rw-r--r-- | alloc.c | 64 | ||||
-rw-r--r-- | dat.h | 75 | ||||
-rw-r--r-- | fb.c | 76 | ||||
-rw-r--r-- | fns.h | 32 | ||||
-rw-r--r-- | main.c | 335 | ||||
-rw-r--r-- | mkfile | 6 | ||||
-rw-r--r-- | shadeop.c | 28 | ||||
-rw-r--r-- | util.c | 125 |
8 files changed, 409 insertions, 332 deletions
@@ -0,0 +1,64 @@ +#include <u.h> +#include <libc.h> +#include <thread.h> +#include <draw.h> +#include <memdraw.h> +#include <mouse.h> +#include <keyboard.h> +#include <geometry.h> +#include "libobj/obj.h" +#include "dat.h" +#include "fns.h" + +void * +emalloc(ulong n) +{ + void *p; + + p = malloc(n); + if(p == nil) + sysfatal("malloc: %r"); + setmalloctag(p, getcallerpc(&n)); + return p; +} + +void * +erealloc(void *p, ulong n) +{ + void *np; + + np = realloc(p, n); + if(np == nil){ + if(n == 0) + return nil; + sysfatal("realloc: %r"); + } + if(p == nil) + setmalloctag(np, getcallerpc(&p)); + else + setrealloctag(np, getcallerpc(&p)); + return np; +} + +Image * +eallocimage(Display *d, Rectangle r, ulong chan, int repl, ulong col) +{ + Image *i; + + i = allocimage(d, r, chan, repl, col); + if(i == nil) + sysfatal("allocimage: %r"); + return i; +} + +Memimage * +eallocmemimage(Rectangle r, ulong chan) +{ + Memimage *i; + + i = allocmemimage(r, chan); + if(i == nil) + sysfatal("allocmemimage: %r"); + memfillcolor(i, DTransparent); + return i; +} @@ -0,0 +1,75 @@ +typedef Point Triangle[3]; +typedef struct VSparams VSparams; +typedef struct FSparams FSparams; +typedef struct SUparams SUparams; +typedef struct Shader Shader; +typedef struct Framebuf Framebuf; +typedef struct Framebufctl Framebufctl; + +/* shader params */ +struct VSparams +{ + SUparams *su; + Point3 *p; + Point3 *n; + uint idx; +}; + +struct FSparams +{ + SUparams *su; + Memimage *frag; + Point p; + Point3 bc; + uchar *cbuf; +}; + +/* shader unit params */ +struct SUparams +{ + Framebuf *fb; + OBJElem **b, **e; + int id; + Channel *donec; + + double var_intensity[3]; + + uvlong uni_time; + + Point3 (*vshader)(VSparams*); + Memimage *(*fshader)(FSparams*); +}; + +struct Shader +{ + char *name; + Point3 (*vshader)(VSparams*); + Memimage *(*fshader)(FSparams*); +}; + +struct Framebuf +{ + Memimage *cb; + Memimage *zb; + double *zbuf; + Lock zbuflk; + Memimage *nb; /* XXX DBG */ + Rectangle r; +}; + +struct Framebufctl +{ + Framebuf *fb[2]; + uint idx; + Lock swplk; + + void (*draw)(Framebufctl*, Memimage*, int); + void (*swap)(Framebufctl*); + void (*reset)(Framebufctl*); +}; + +typedef struct Stats Stats; +struct Stats +{ + uvlong min, avg, max, acc, n, v; +}; @@ -0,0 +1,76 @@ +#include <u.h> +#include <libc.h> +#include <thread.h> +#include <draw.h> +#include <memdraw.h> +#include <mouse.h> +#include <keyboard.h> +#include <geometry.h> +#include "libobj/obj.h" +#include "dat.h" +#include "fns.h" + +extern int shownormals; /* XXX DBG */ + +static void +framebufctl_draw(Framebufctl *ctl, Memimage *dst, int showz) +{ + lock(&ctl->swplk); + memimagedraw(dst, dst->r, showz? ctl->fb[ctl->idx]->zb: ctl->fb[ctl->idx]->cb, ZP, nil, ZP, SoverD); + /* XXX DBG */ + if(shownormals) + memimagedraw(dst, dst->r, ctl->fb[ctl->idx]->nb, ZP, nil, ZP, SoverD); + unlock(&ctl->swplk); +} + +static void +framebufctl_swap(Framebufctl *ctl) +{ + lock(&ctl->swplk); + ctl->idx ^= 1; + unlock(&ctl->swplk); +} + +static void +framebufctl_reset(Framebufctl *ctl) +{ + Framebuf *fb; + + /* address the back buffer—resetting the front buffer is VERBOTEN */ + fb = ctl->fb[ctl->idx^1]; + memsetd(fb->zbuf, Inf(-1), Dx(fb->r)*Dy(fb->r)); + memfillcolor(fb->cb, DTransparent); + memfillcolor(fb->zb, DTransparent); + memfillcolor(fb->nb, DTransparent); /* XXX DBG */ +} + +Framebuf * +mkfb(Rectangle r) +{ + Framebuf *fb; + + fb = emalloc(sizeof *fb); + fb->cb = eallocmemimage(r, RGBA32); + fb->zb = eallocmemimage(r, RGBA32); + fb->zbuf = emalloc(Dx(r)*Dy(r)*sizeof(*fb->zbuf)); + memsetd(fb->zbuf, Inf(-1), Dx(r)*Dy(r)); + memset(&fb->zbuflk, 0, sizeof(fb->zbuflk)); + fb->nb = eallocmemimage(r, RGBA32); /* XXX DBG */ + fb->r = r; + return fb; +} + +Framebufctl * +newfbctl(Rectangle r) +{ + Framebufctl *fc; + + fc = emalloc(sizeof *fc); + memset(fc, 0, sizeof *fc); + fc->fb[0] = mkfb(r); + fc->fb[1] = mkfb(r); + fc->draw = framebufctl_draw; + fc->swap = framebufctl_swap; + fc->reset = framebufctl_reset; + return fc; +} @@ -0,0 +1,32 @@ +#define HZ2MS(hz) (1000/(hz)) + +void resized(void); + +/* nanosec */ +uvlong nanosec(void); + +/* alloc */ +void *emalloc(ulong); +void *erealloc(void*, ulong); +Image *eallocimage(Display*, Rectangle, ulong, int, ulong); +Memimage *eallocmemimage(Rectangle, ulong); + +/* fb */ +Framebuf *mkfb(Rectangle); +Framebufctl *newfbctl(Rectangle); + +/* shadeop */ +double step(double, double); +double smoothstep(double, double, double); + +/* util */ +int min(int, int); +int max(int, int); +double fmin(double, double); +double fmax(double, double); +void swap(int*, int*); +void swappt2(Point2*, Point2*); +void swappt3(Point3*, Point3*); +void memsetd(double*, double, usize); +Memimage *readtga(char*); +Memimage *rgb(ulong); @@ -1,6 +1,5 @@ #include <u.h> #include <libc.h> -#include <bio.h> #include <thread.h> #include <draw.h> #include <memdraw.h> @@ -8,85 +7,8 @@ #include <keyboard.h> #include <geometry.h> #include "libobj/obj.h" - -#define HZ2MS(hz) (1000/(hz)) - -typedef Point Triangle[3]; -typedef struct VSparams VSparams; -typedef struct FSparams FSparams; -typedef struct SUparams SUparams; -typedef struct Shader Shader; -typedef struct Framebuf Framebuf; -typedef struct Framebufctl Framebufctl; - -/* shader params */ -struct VSparams -{ - SUparams *su; - Point3 *p; - Point3 *n; - uint idx; -}; - -struct FSparams -{ - SUparams *su; - Memimage *frag; - Point p; - Point3 bc; - uchar *cbuf; -}; - -/* shader unit params */ -struct SUparams -{ - Framebuf *fb; - OBJElem **b, **e; - int id; - Channel *donec; - - double var_intensity[3]; - - uvlong uni_time; - - Point3 (*vshader)(VSparams*); - Memimage *(*fshader)(FSparams*); -}; - -struct Shader -{ - char *name; - Point3 (*vshader)(VSparams*); - Memimage *(*fshader)(FSparams*); -}; - -struct Framebuf -{ - Memimage *cb; - Memimage *zb; - double *zbuf; - Lock zbuflk; - Memimage *nb; /* XXX DBG */ - Rectangle r; -}; - -struct Framebufctl -{ - Framebuf *fb[2]; - uint idx; - Lock swplk; - - void (*draw)(Framebufctl*, Memimage*, int); - void (*swap)(Framebufctl*); - void (*reset)(Framebufctl*); -}; - -typedef struct Stats Stats; -struct Stats -{ - uvlong min, avg, max, acc, n, v; -}; - +#include "dat.h" +#include "fns.h" Stats fps; Framebufctl *fbctl; @@ -97,7 +19,7 @@ Memimage *modeltex; Channel *drawc; int nprocs; int showzbuffer; -int shownormals; +int shownormals; /* XXX DBG */ char winspec[32]; Point3 light = {0,-1,1,1}; /* global directional light */ @@ -108,72 +30,6 @@ Matrix3 view, proj, rota; double θ, ω; double scale; -void resized(void); -uvlong nanosec(void); - -int -min(int a, int b) -{ - return a < b? a: b; -} - -int -max(int a, int b) -{ - return a > b? a: b; -} - -double -fmin(double a, double b) -{ - return a < b? a: b; -} - -double -fmax(double a, double b) -{ - return a > b? a: b; -} - -void -swap(int *a, int *b) -{ - int t; - - t = *a; - *a = *b; - *b = t; -} - -void -swappt2(Point2 *a, Point2 *b) -{ - Point2 t; - - t = *a; - *a = *b; - *b = t; -} - -void -swappt3(Point3 *a, Point3 *b) -{ - Point3 t; - - t = *a; - *a = *b; - *b = t; -} - -void -memsetd(double *p, double v, usize len) -{ - double *dp; - - for(dp = p; dp < p+len; dp++) - *dp = v; -} - void updatestats(Stats *s, uvlong v) { @@ -185,190 +41,6 @@ updatestats(Stats *s, uvlong v) s->max = v > s->max || s->n == 1? v: s->max; } -double -step(double edge, double n) -{ - if(n < edge) - return 0; - return 1; -} - -double -smoothstep(double edge0, double edge1, double n) -{ - double t; - - t = fclamp((n-edge0)/(edge1-edge0), 0, 1); - return t*t * (3 - 2*t); -} - -void * -emalloc(ulong n) -{ - void *p; - - p = malloc(n); - if(p == nil) - sysfatal("malloc: %r"); - setmalloctag(p, getcallerpc(&n)); - return p; -} - -void * -erealloc(void *p, ulong n) -{ - void *np; - - np = realloc(p, n); - if(np == nil){ - if(n == 0) - return nil; - sysfatal("realloc: %r"); - } - if(p == nil) - setmalloctag(np, getcallerpc(&p)); - else - setrealloctag(np, getcallerpc(&p)); - return np; -} - -Image * -eallocimage(Display *d, Rectangle r, ulong chan, int repl, ulong col) -{ - Image *i; - - i = allocimage(d, r, chan, repl, col); - if(i == nil) - sysfatal("allocimage: %r"); - return i; -} - -Memimage * -eallocmemimage(Rectangle r, ulong chan) -{ - Memimage *i; - - i = allocmemimage(r, chan); - if(i == nil) - sysfatal("allocmemimage: %r"); - memfillcolor(i, DTransparent); - return i; -} - -static void -framebufctl_draw(Framebufctl *ctl, Memimage *dst, int showz) -{ - lock(&ctl->swplk); - memimagedraw(dst, dst->r, showz? ctl->fb[ctl->idx]->zb: ctl->fb[ctl->idx]->cb, ZP, nil, ZP, SoverD); - /* XXX DBG */ - if(shownormals) - memimagedraw(dst, dst->r, ctl->fb[ctl->idx]->nb, ZP, nil, ZP, SoverD); - unlock(&ctl->swplk); -} - -static void -framebufctl_swap(Framebufctl *ctl) -{ - lock(&ctl->swplk); - ctl->idx ^= 1; - unlock(&ctl->swplk); -} - -static void -framebufctl_reset(Framebufctl *ctl) -{ - Framebuf *fb; - - /* address the back buffer—resetting the front buffer is VERBOTEN */ - fb = ctl->fb[ctl->idx^1]; - memsetd(fb->zbuf, Inf(-1), Dx(fb->r)*Dy(fb->r)); - memfillcolor(fb->cb, DTransparent); - memfillcolor(fb->zb, DTransparent); - memfillcolor(fb->nb, DTransparent); /* XXX DBG */ -} - -Framebuf * -mkfb(Rectangle r) -{ - Framebuf *fb; - - fb = emalloc(sizeof *fb); - fb->cb = eallocmemimage(r, RGBA32); - fb->zb = eallocmemimage(r, RGBA32); - fb->zbuf = emalloc(Dx(r)*Dy(r)*sizeof(*fb->zbuf)); - memsetd(fb->zbuf, Inf(-1), Dx(r)*Dy(r)); - memset(&fb->zbuflk, 0, sizeof(fb->zbuflk)); - fb->nb = eallocmemimage(r, RGBA32); /* XXX DBG */ - fb->r = r; - return fb; -} - -Framebufctl * -newfbctl(Rectangle r) -{ - Framebufctl *fc; - - fc = emalloc(sizeof *fc); - memset(fc, 0, sizeof *fc); - fc->fb[0] = mkfb(r); - fc->fb[1] = mkfb(r); - fc->draw = framebufctl_draw; - fc->swap = framebufctl_swap; - fc->reset = framebufctl_reset; - return fc; -} - -static void -decproc(void *arg) -{ - int fd, *pfd; - - pfd = arg; - fd = pfd[2]; - - close(pfd[0]); - dup(fd, 0); - close(fd); - dup(pfd[1], 1); - close(pfd[1]); - - execl("/bin/tga", "tga", "-9t", nil); - threadexitsall("execl: %r"); -} - -Memimage * -readtga(char *path) -{ - Memimage *i; - int fd, pfd[3]; - - if(pipe(pfd) < 0) - sysfatal("pipe: %r"); - fd = open(path, OREAD); - if(fd < 0) - sysfatal("open: %r"); - pfd[2] = fd; - procrfork(decproc, pfd, mainstacksize, RFFDG|RFNAMEG|RFNOTEG); - close(pfd[1]); - i = readmemimage(pfd[0]); - close(pfd[0]); - close(fd); - - return i; -} - -Memimage * -rgb(ulong c) -{ - Memimage *i; - - i = eallocmemimage(Rect(0,0,1,1), screen->chan); - i->flags |= Frepl; - i->clipr = Rect(-1e6, -1e6, 1e6, 1e6); - memfillcolor(i, c); - return i; -} - void pixel(Memimage *dst, Point p, Memimage *src) { @@ -978,7 +650,6 @@ renderer(void *arg) fbctl->swap(fbctl); nbsendp(drawc, nil); } - threadexits(nil); } static char * @@ -5,10 +5,16 @@ TARG=tinyrend OFILES=\ main.$O\ nanosec.$O\ + alloc.$O\ + fb.$O\ + shadeop.$O\ + util.$O\ LIB=\ libobj/libobj.a$O\ +HFILES=dat.h fns.h + </sys/src/cmd/mkone libobj/libobj.a$O: diff --git a/shadeop.c b/shadeop.c new file mode 100644 index 0000000..c9d3353 --- /dev/null +++ b/shadeop.c @@ -0,0 +1,28 @@ +#include <u.h> +#include <libc.h> +#include <thread.h> +#include <draw.h> +#include <memdraw.h> +#include <mouse.h> +#include <keyboard.h> +#include <geometry.h> +#include "libobj/obj.h" +#include "dat.h" +#include "fns.h" + +double +step(double edge, double n) +{ + if(n < edge) + return 0; + return 1; +} + +double +smoothstep(double edge0, double edge1, double n) +{ + double t; + + t = fclamp((n-edge0)/(edge1-edge0), 0, 1); + return t*t * (3 - 2*t); +} @@ -0,0 +1,125 @@ +#include <u.h> +#include <libc.h> +#include <thread.h> +#include <draw.h> +#include <memdraw.h> +#include <mouse.h> +#include <keyboard.h> +#include <geometry.h> +#include "libobj/obj.h" +#include "dat.h" +#include "fns.h" + +int +min(int a, int b) +{ + return a < b? a: b; +} + +int +max(int a, int b) +{ + return a > b? a: b; +} + +double +fmin(double a, double b) +{ + return a < b? a: b; +} + +double +fmax(double a, double b) +{ + return a > b? a: b; +} + +void +swap(int *a, int *b) +{ + int t; + + t = *a; + *a = *b; + *b = t; +} + +void +swappt2(Point2 *a, Point2 *b) +{ + Point2 t; + + t = *a; + *a = *b; + *b = t; +} + +void +swappt3(Point3 *a, Point3 *b) +{ + Point3 t; + + t = *a; + *a = *b; + *b = t; +} + +void +memsetd(double *p, double v, usize len) +{ + double *dp; + + for(dp = p; dp < p+len; dp++) + *dp = v; +} + +static void +decproc(void *arg) +{ + int fd, *pfd; + + pfd = arg; + fd = pfd[2]; + + close(pfd[0]); + dup(fd, 0); + close(fd); + dup(pfd[1], 1); + close(pfd[1]); + + execl("/bin/tga", "tga", "-9t", nil); + threadexitsall("execl: %r"); +} + +Memimage * +readtga(char *path) +{ + Memimage *i; + int fd, pfd[3]; + + if(pipe(pfd) < 0) + sysfatal("pipe: %r"); + fd = open(path, OREAD); + if(fd < 0) + sysfatal("open: %r"); + pfd[2] = fd; + procrfork(decproc, pfd, mainstacksize, RFFDG|RFNAMEG|RFNOTEG); + close(pfd[1]); + i = readmemimage(pfd[0]); + close(pfd[0]); + close(fd); + + return i; +} + +Memimage * +rgb(ulong c) +{ + Memimage *i; + + i = eallocmemimage(Rect(0,0,1,1), screen->chan); + i->flags |= Frepl; + i->clipr = Rect(-1e6, -1e6, 1e6, 1e6); + memfillcolor(i, c); + return i; +} |