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author | rodri <rgl@antares-labs.eu> | 2023-12-16 21:03:52 +0000 |
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committer | rodri <rgl@antares-labs.eu> | 2023-12-16 21:03:52 +0000 |
commit | 79a8452ad57167a94d3be991a666b8f96d6fb5b4 (patch) | |
tree | cbc6a34b469bec0938dae26e85b091027676c0ae /mkfile | |
parent | 4923947f638c4bad0a4e02dc8ccde0db4d795571 (diff) | |
download | tinyrend-79a8452ad57167a94d3be991a666b8f96d6fb5b4.tar.gz tinyrend-79a8452ad57167a94d3be991a666b8f96d6fb5b4.tar.bz2 tinyrend-79a8452ad57167a94d3be991a666b8f96d6fb5b4.zip |
got stuck and skipped to Lesson 6: Shaders for the software renderer.
i was unable to find a fix for the rendering artifacts i was getting and decided to skip to a later chapter, with a new architecture based on actual shaders, that made things easier to understand. right after the move i spotted the problem (and others that showed up) and was finally able to fix them.
it's working now!
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