diff options
Diffstat (limited to 'main.c')
-rw-r--r-- | main.c | 89 |
1 files changed, 70 insertions, 19 deletions
@@ -9,6 +9,8 @@ #include <geometry.h> #include "libobj/obj.h" +#define HZ2MS(hz) (1000/(hz)) + typedef Point Triangle[3]; typedef struct Sparams Sparams; typedef struct SUparams SUparams; @@ -31,13 +33,14 @@ struct SUparams }; -Memimage *fb; +Memimage *fb, *zfb, *curfb; double *zbuf; Memimage *red, *green, *blue; OBJ *model; Memimage *modeltex; Channel *drawc; int nprocs; +int rendering; char winspec[32]; @@ -461,10 +464,8 @@ modelshader(Sparams *sp) bbox = Rect( min(min(st.p0.x, st.p1.x), st.p2.x), min(min(st.p0.y, st.p1.y), st.p2.y), - max(max(st.p0.x, st.p1.x), st.p2.x), max(max(st.p0.y, st.p1.y), st.p2.y) + max(max(st.p0.x, st.p1.x), st.p2.x)+1, max(max(st.p0.y, st.p1.y), st.p2.y)+1 ); - bbox.max.x++; - bbox.max.y++; if(!ptinrect(sp->p, bbox)) continue; @@ -473,11 +474,17 @@ modelshader(Sparams *sp) continue; z = t.p0.z*bc.x + t.p1.z*bc.y + t.p2.z*bc.z; - if(z <= zbuf[sp->p.x+sp->p.y*Dx(fb->r)]) continue; zbuf[sp->p.x+sp->p.y*Dx(fb->r)] = z; + cbuf[0] = 0xFF; + cbuf[1] = 0xFF*z; + cbuf[2] = 0xFF*z; + cbuf[3] = 0xFF*z; + memfillcolor(sp->frag, *(ulong*)cbuf); + pixel(zfb, sp->p, sp->frag); + n = normvec3(crossvec3(subpt3(t.p2, t.p0), subpt3(t.p1, t.p0))); intensity = dotvec3(n, light); /* back-face culling */ @@ -520,7 +527,7 @@ redraw(void) { lockdisplay(display); draw(screen, screen->r, display->black, nil, ZP); - loadimage(screen, rectaddpt(fb->r, screen->r.min), byteaddr(fb, fb->r.min), bytesperline(fb->r, fb->depth)*Dy(fb->r)); + loadimage(screen, rectaddpt(curfb->r, screen->r.min), byteaddr(curfb, curfb->r.min), bytesperline(curfb->r, curfb->depth)*Dy(curfb->r)); flushimage(display, 1); unlockdisplay(display); } @@ -536,11 +543,6 @@ render(void) t1 = nanosec(); fprint(2, "shader took %lludns\n", t1-t0); }else{ -// t0 = nanosec(); -// shade(fb, circleshader); -// t1 = nanosec(); -// fprint(2, "shader took %lludns\n", t1-t0); -// // bresenham(fb, Pt(40,40), Pt(300,300), red); // bresenham(fb, Pt(80,80), Pt(100,200), red); // bresenham(fb, Pt(80,80), Pt(200,100), red); @@ -551,10 +553,6 @@ render(void) // triangle(fb, Pt(300,120), Pt(200,350), Pt(50, 210), red); // filltriangle(fb, Pt(400,230), Pt(450,180), Pt(150, 320), blue); // triangle(fb, Pt(400,230), Pt(450,180), Pt(150, 320), red); -// -// t0 = nanosec(); -// shade(fb, triangleshader); -// t1 = nanosec(); t0 = nanosec(); shade(fb, sfshader); @@ -564,8 +562,58 @@ render(void) } void -rmb(Mousectl *, Keyboardctl *) +renderer(void *) { + threadsetname("renderer"); + + render(); + rendering = 0; + nbsendp(drawc, nil); + threadexits(nil); +} + +void +scrsync(void *) +{ + Ioproc *io; + + threadsetname("scrsync"); + + io = ioproc(); + while(rendering){ + nbsendp(drawc, nil); + iosleep(io, 2000); + } + closeioproc(io); + threadexits(nil); +} + +static char * +genrmbmenuitem(int idx) +{ + enum { + TOGGLEZBUF, + }; + + if(idx == TOGGLEZBUF) + return curfb == zfb? "hide z-buffer": "show z-buffer"; + return nil; +} + +void +rmb(Mousectl *mc, Keyboardctl *) +{ + enum { + TOGGLEZBUF, + }; + static Menu menu = { .gen = genrmbmenuitem }; + + switch(menuhit(3, mc, &menu, _screen)){ + case TOGGLEZBUF: + curfb = curfb == fb? zfb: fb; + break; + } + nbsendp(drawc, nil); } void @@ -643,6 +691,8 @@ threadmain(int argc, char *argv[]) fb = eallocmemimage(rectsubpt(screen->r, screen->r.min), screen->chan); zbuf = emalloc(Dx(fb->r)*Dy(fb->r)*sizeof(double)); memset(zbuf, ~0, Dx(fb->r)*Dy(fb->r)*sizeof(double)); + zfb = eallocmemimage(fb->r, fb->chan); + curfb = fb; red = rgb(DRed); green = rgb(DGreen); blue = rgb(DBlue); @@ -652,12 +702,13 @@ threadmain(int argc, char *argv[]) if(texpath != nil && (modeltex = readtga(texpath)) == nil) sysfatal("readtga: %r"); - render(); - drawc = chancreate(sizeof(void*), 1); display->locking = 1; unlockdisplay(display); - nbsend(drawc, nil); + + rendering = 1; + proccreate(renderer, nil, mainstacksize); + threadcreate(scrsync, nil, mainstacksize); for(;;){ enum { MOUSE, RESIZE, KEYBOARD, DRAW }; |