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authorrodri <rgl@antares-labs.eu>2024-07-09 21:00:40 +0000
committerrodri <rgl@antares-labs.eu>2024-07-09 21:00:40 +0000
commitfe76590b8d9e7ff1b23a5b4ada446e8540c8a602 (patch)
tree38b1fb02456be936d6f1dd5de02749f12f403052 /libgraphics
parentb7c3f36539569f5861b259b136ba2f9f14ae9e78 (diff)
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adapt to recent changes in libgraphics.
also set the normals correctly in the phong shader after mapping from tangent space. that way we can see the actual normals being used in the normals framebuffer.
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