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3D Environments in Plan 9
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Age
Files
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*
adapt the models to the "prim" → "P" format change.
rodri
2024-09-30
9
-10459
/
+10460
*
vis: add a specular raster view.
rodri
2024-09-30
2
-0
/
+14
*
obj: add more conversion possibilities.
rodri
2024-09-28
2
-6
/
+20
*
obj: make it right.
rodri
2024-09-27
3
-13
/
+10
*
fix the mkfile.
rodri
2024-09-26
1
-1
/
+0
*
new tool: obj. and changes to use the new model(6) format.
rodri
2024-09-26
32
-13374
/
+55881
*
vis: use a single viewport for all the cameras.
rodri
2024-09-21
1
-17
/
+16
*
put all the shaders in a single file.
rodri
2024-09-21
3
-620
/
+425
*
new model: goku
rodri
2024-09-21
7
-0
/
+16530
*
remove any remains of the turbopool experiments.
rodri
2024-09-20
1
-2
/
+0
*
new model: witch
rodri
2024-09-17
7
-0
/
+14815
*
vis: add an MMB option to show the z-buffer.
rodri
2024-09-14
1
-3
/
+8
*
vis: now camera render options is a bitmap.
rodri
2024-09-13
1
-6
/
+6
*
add a workspace setup script.
rodri
2024-09-12
1
-0
/
+6
*
adapt to new changes in libgraphics.
rodri
2024-09-11
3
-39
/
+31
*
let the renderer print the profiling results.
rodri
2024-09-07
4
-18
/
+10
*
debug/plmon: swap LMB and RMB.
rodri
2024-09-07
1
-32
/
+32
*
debug/plmon: consume as many files as arguments.
rodri
2024-09-01
1
-20
/
+36
*
debug/plmon: fix a parsing error. take file as an argument.
rodri
2024-09-01
1
-6
/
+6
*
use the new shader interface.
rodri
2024-09-01
4
-126
/
+128
*
use the new raster interface.
rodri
2024-08-29
4
-17
/
+29
*
remove duplicate min and max functions.
rodri
2024-08-27
4
-60
/
+21
*
add a little procgen experiment.
rodri
2024-08-27
2
-0
/
+197
*
med: use the correct cube normals.
rodri
2024-08-26
1
-4
/
+1
*
solar: show an info box when clicking on a planet.
rodri
2024-08-26
1
-2
/
+118
*
solar: improve planet selection.
rodri
2024-08-25
1
-12
/
+99
*
med: use an orbiting camera. add a 3d compass.
rodri
2024-08-24
2
-25
/
+82
*
new model: vivi
rodri
2024-08-23
11
-0
/
+48374
*
new model: window
rodri
2024-08-23
3
-0
/
+16
*
correct the gouraud and phong shaders. add a blinn shader.
rodri
2024-08-23
3
-68
/
+161
*
solar: use lineXsphere from libgeometry.
rodri
2024-08-19
1
-39
/
+2
*
use the new light types constants.
rodri
2024-08-17
2
-4
/
+12
*
let Model.tex have precedence over any material.
rodri
2024-08-16
2
-18
/
+18
*
vis: add options for the clr color, blending and z-buf and a-buf.
rodri
2024-08-13
3
-13
/
+101
*
use the new readobjmodel function.
rodri
2024-08-07
3
-15
/
+6
*
update the readme and add the african_head model.
rodri
2024-08-03
12
-1
/
+10342
*
debug/plmon: info prints and a minor correction.
rodri
2024-08-02
1
-1
/
+6
*
vis: use the new viewport upscale interface.
rodri
2024-08-02
1
-13
/
+22
*
improve redraw responsiveness.
rodri
2024-07-20
3
-10
/
+17
*
update readme.
rodri
2024-07-15
1
-2
/
+5
*
vis: don't allow peeking outside the framebuffer.
rodri
2024-07-15
1
-0
/
+2
*
vis: add viewport upscaling support.
rodri
2024-07-14
1
-11
/
+32
*
fixes.
rodri
2024-07-14
4
-14
/
+26
*
use the new camera interface. solar got faster with backface culling.
rodri
2024-07-13
4
-134
/
+127
*
vis: add knobs to control culling.
rodri
2024-07-13
1
-0
/
+21
*
fix the toon shader.
rodri
2024-07-13
1
-1
/
+5
*
get rid of redundant draw lock and adapt to libgraphics changes.
rodri
2024-07-13
3
-50
/
+33
*
adapt to recent changes in libgraphics.
rodri
2024-07-09
3
-30
/
+20
*
adapt to the new texture interface and fix the identvshader.
rodri
2024-07-05
2
-16
/
+20
*
med,vis: fix normal map sampling.
rodri
2024-07-04
2
-4
/
+6
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