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3D computer graphics library
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*
remove unnecessary copying. profile individual stage procs.
HEAD
master
rodri
7 hours
6
-88
/
+124
*
render: get more accurate stage completion times.
rodri
6 days
1
-31
/
+31
*
unify shaders into a single interface.
rodri
7 days
4
-62
/
+90
*
doc: changes.
rodri
7 days
3
-897
/
+943
*
render: remove pointless for-loop.
rodri
7 days
1
-24
/
+25
*
fb: draw FLOAT32 rasters in greyscale color.
rodri
7 days
1
-23
/
+39
*
render: get rid of useless temporary.
rodri
8 days
1
-3
/
+2
*
implement a general raster interface for the framebuffers.
rodri
9 days
6
-108
/
+345
*
replace f?(min|max) functions with type-agnostic macros.
rodri
12 days
3
-28
/
+2
*
scene: add a method to get an entity from a scene.
rodri
13 days
2
-0
/
+13
*
methods to add primitives and materials to a Model.
rodri
2024-08-23
3
-3
/
+25
*
fix the A-buffer so that it handles multiple render passes.
rodri
2024-08-21
2
-12
/
+16
*
color: add ACES tone mapping functions.
rodri
2024-08-19
2
-0
/
+73
*
fb: a better clipped drawing procedure.
rodri
2024-08-19
1
-14
/
+12
*
correct the light types constants.
rodri
2024-08-17
2
-4
/
+4
*
unify drawing routines and add clipped fb drawing support.
rodri
2024-08-17
4
-33
/
+70
*
color: rgba2xrgb ≠ swabl.
rodri
2024-08-13
1
-2
/
+2
*
fixes.
rodri
2024-08-13
2
-3
/
+3
*
fix FPINVAL error. knob for fb clear color. general improvements.
rodri
2024-08-11
5
-10
/
+23
*
experimental A-buffer implementation.
rodri
2024-08-10
4
-15
/
+132
*
doc: new content.
rodri
2024-08-07
3
-1139
/
+1334
*
update the mkfile.
rodri
2024-08-07
1
-0
/
+1
*
offset fb during drawing based on viewport config. move OBJ-related procedure...
rodri
2024-08-07
5
-315
/
+359
*
fix a double-free. add a generic value-swapping macro.
rodri
2024-08-05
5
-55
/
+13
*
make the depth buffer 32-bit.
rodri
2024-08-04
6
-8
/
+9
*
fix line interpolation during rasterization.
rodri
2024-08-02
4
-7
/
+46
*
fb: fix the destination drawing rectangle.
rodri
2024-08-02
1
-2
/
+2
*
add a viewport upscale filters interface.
rodri
2024-08-02
3
-44
/
+109
*
doc: write about the scene, the viewport. organize things better.
rodri
2024-07-23
3
-1079
/
+1314
*
doc: write about the renderer, with a little introduction.
rodri
2024-07-22
3
-612
/
+1229
*
reduce the volume of Camera.times records. clean up.
rodri
2024-07-20
3
-20
/
+19
*
implement pixel art upscaling filters scale[23]x. tidy up some code.
rodri
2024-07-16
4
-13
/
+100
*
fix stack overflow, skybox fov sensibility and scene duplication.
rodri
2024-07-15
4
-15
/
+30
*
initial viewport upscaling support.
rodri
2024-07-14
3
-2
/
+76
*
small improvements and a skybox bugfix.
rodri
2024-07-14
3
-18
/
+15
*
new camera interface.
rodri
2024-07-13
3
-20
/
+74
*
enable culling and add a camera knob for it.
rodri
2024-07-13
2
-15
/
+19
*
fix the geometry glitches when moving things around.
rodri
2024-07-13
8
-145
/
+260
*
small improvements.
rodri
2024-07-12
4
-33
/
+37
*
texture nomenclature changes. fb format RGBA → XRGB.
rodri
2024-07-09
4
-15
/
+15
*
create a new texture interface.
rodri
2024-07-05
4
-45
/
+86
*
rough color space conversion implementation.
rodri
2024-07-04
5
-15
/
+150
*
render: don't overwrite the vertex colors with white. report alien prims.
rodri
2024-06-16
1
-3
/
+2
*
fix the barycoords routine to avoid reporting false degenerates.
rodri
2024-06-14
3
-1
/
+43
*
replace the Memimage color buffer with a ulong* one. some fixes.
rodri
2024-06-13
5
-38
/
+39
*
add spotlight params and a light color shading routine. other things.
rodri
2024-06-10
6
-18
/
+48
*
add cubemaps.
rodri
2024-06-06
7
-5
/
+220
*
add a tangent parameter for normal mapping, and a world2model xform.
rodri
2024-06-04
4
-9
/
+31
*
add a normal map property to Material.
rodri
2024-05-28
2
-0
/
+8
*
replace the Framebufctl's Lock with a QLock.
rodri
2024-05-23
3
-7
/
+8
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