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author | rodri <rgl@antares-labs.eu> | 2023-05-22 09:00:42 +0000 |
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committer | rodri <rgl@antares-labs.eu> | 2023-05-22 09:00:42 +0000 |
commit | e095f65376894dcdef067b63103f2e17e55a1f14 (patch) | |
tree | a941d8ed6b6c6149aa1eee503b11a955fdcf7213 /fns.h | |
parent | 1baca76aaf266a2d071af4a173aee5b85efeffd6 (diff) | |
download | musw-e095f65376894dcdef067b63103f2e17e55a1f14.tar.gz musw-e095f65376894dcdef067b63103f2e17e55a1f14.tar.bz2 musw-e095f65376894dcdef067b63103f2e17e55a1f14.zip |
improvements to show a bullet's explosion upon ttl consumption.
implemented a vfx subsystem to handle localized, async animations.
Diffstat (limited to 'fns.h')
-rw-r--r-- | fns.h | 8 |
1 files changed, 8 insertions, 0 deletions
@@ -50,6 +50,14 @@ Sprite *readpngsprite(char*, Point, Rectangle, int, ulong); void delsprite(Sprite*); /* + * vfx + */ +Vfx *newvfx(Sprite*, Point, int); +void delvfx(Vfx*); +void addvfx(Vfx*, Vfx*); +void initvfx(Vfx*); + +/* * net */ void dhgenpg(ulong*, ulong*); |