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* use libgeometry from the system. got rid of global `theparty`. wrote a little...rodri2023-01-311-3/+0
* some corrections to frame processing and nomenclatures.rodri2022-06-151-1/+2
* implemented a custom PDU/frame structure on top of UDP for game networking.rodri2022-06-111-1/+17
* got rid of GameState.rodri2022-06-031-10/+0
* added an sprite for the Earth.rodri2021-08-011-1/+1
* began building a universe for every party.rodri2021-08-011-3/+14
* incorporated libgeometry into the project.rodri2021-07-291-13/+16
* made the client window size immutable.rodri2021-07-291-1/+8
* brought the Sprite struct for future animations.rodri2021-07-281-0/+94
* first stages of a full-featured client.rodri2021-07-271-2/+0
* implemented parties to hold PvP match info.rodri2021-07-251-8/+27
* implemented a lobby for users waiting to join a party.rodri2021-07-231-3/+13
* implement a primitive VLA to keep connection state.rodri2021-07-211-0/+8
* implemented very basic server broadcasting.rodri2021-07-211-13/+2
* initial commit.rodri2021-07-211-0/+25