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pack.c
Commit message (
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)
Author
Age
Files
Lines
*
only send/recv the fired bullets on simstate packets.
rodri
2023-04-23
1
-0
/
+14
*
implemented per-packet HMAC to avoid MITM tampering.
rodri
2023-02-11
1
-0
/
+4
*
implemented connection establishment with per client DHX.
rodri
2023-02-11
1
-1
/
+2
*
implemented a packet processing pipeline. got rid of Lobby. began development...
rodri
2023-02-09
1
-10
/
+28
*
use libgeometry from the system. got rid of global `theparty`. wrote a little...
rodri
2023-01-31
1
-1
/
+1
*
some corrections to frame processing and nomenclatures.
rodri
2022-06-15
1
-2
/
+2
*
implemented a custom PDU/frame structure on top of UDP for game networking.
rodri
2022-06-11
1
-0
/
+49
*
implemented keyboard key send/recv procedures.
rodri
2021-08-04
1
-0
/
+22
*
incorporated libgeometry into the project.
rodri
2021-07-29
1
-1
/
+18
*
brought the Sprite struct for future animations.
rodri
2021-07-28
1
-0
/
+1
*
implemented parties to hold PvP match info.
rodri
2021-07-25
1
-83
/
+31
*
implemented a lobby for users waiting to join a party.
rodri
2021-07-23
1
-0
/
+143