Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | implemented per-packet HMAC to avoid MITM tampering. | rodri | 2023-02-11 | 1 | -0/+4 |
* | implemented connection establishment with per client DHX. | rodri | 2023-02-11 | 1 | -1/+2 |
* | implemented a packet processing pipeline. got rid of Lobby. began development... | rodri | 2023-02-09 | 1 | -10/+28 |
* | use libgeometry from the system. got rid of global `theparty`. wrote a little... | rodri | 2023-01-31 | 1 | -1/+1 |
* | some corrections to frame processing and nomenclatures. | rodri | 2022-06-15 | 1 | -2/+2 |
* | implemented a custom PDU/frame structure on top of UDP for game networking. | rodri | 2022-06-11 | 1 | -0/+49 |
* | implemented keyboard key send/recv procedures. | rodri | 2021-08-04 | 1 | -0/+22 |
* | incorporated libgeometry into the project. | rodri | 2021-07-29 | 1 | -1/+18 |
* | brought the Sprite struct for future animations. | rodri | 2021-07-28 | 1 | -0/+1 |
* | implemented parties to hold PvP match info. | rodri | 2021-07-25 | 1 | -83/+31 |
* | implemented a lobby for users waiting to join a party. | rodri | 2021-07-23 | 1 | -0/+143 |