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* use a queue for player input to dampen race conditions between the netcode an...rodri2023-06-051-0/+1
* implemented optional ghosting for the clients.rodri2023-02-251-1/+0
* implemented per-packet HMAC to avoid MITM tampering.rodri2023-02-111-0/+2
* use libgeometry from the system. got rid of global `theparty`. wrote a little...rodri2023-01-311-2/+2
* implemented a custom PDU/frame structure on top of UDP for game networking.rodri2022-06-111-0/+1
* got rid of GameState.rodri2022-06-031-106/+23
* use semi-implicit euler for bullet dynamics.rodri2021-09-251-1/+13
* implemented complete universe particles integration.rodri2021-08-021-19/+72
* began building a universe for every party.rodri2021-08-011-0/+19
* incorporated libgeometry into the project.rodri2021-07-291-17/+18
* made the client window size immutable.rodri2021-07-291-0/+2
* brought the Sprite struct for future animations.rodri2021-07-281-9/+2
* initial commit.rodri2021-07-211-0/+100