Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | made adjustments to the particles's thrust and player input processing. | rodri | 2023-02-23 | 1 | -1/+1 |
* | (inefficiently) send bullets state and paint them. | rodri | 2023-02-23 | 1 | -1/+2 |
* | take player input into account when stepping the simulations. | rodri | 2023-02-22 | 1 | -0/+60 |
* | implemented per-packet HMAC to avoid MITM tampering. | rodri | 2023-02-11 | 1 | -0/+2 |
* | use libgeometry from the system. got rid of global `theparty`. wrote a little... | rodri | 2023-01-31 | 1 | -1/+1 |
* | implemented a custom PDU/frame structure on top of UDP for game networking. | rodri | 2022-06-11 | 1 | -0/+1 |
* | got rid of GameState. | rodri | 2022-06-03 | 1 | -1/+1 |
* | implemented complete universe particles integration. | rodri | 2021-08-02 | 1 | -1/+1 |
* | randomly position the ships, facing each other. | rodri | 2021-08-01 | 1 | -7/+21 |
* | began building a universe for every party. | rodri | 2021-08-01 | 1 | -0/+63 |