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* renamed def.obj to quad.obj to better reflect its purpose.rodri2023-12-221-10/+0
| | | | also added more models with its respective diffuse textures.
* experiments with sdfs and texture mapping.rodri2023-12-211-2/+6
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* got stuck and skipped to Lesson 6: Shaders for the software renderer.rodri2023-12-161-0/+6
i was unable to find a fix for the rendering artifacts i was getting and decided to skip to a later chapter, with a new architecture based on actual shaders, that made things easier to understand. right after the move i spotted the problem (and others that showed up) and was finally able to fix them. it's working now!