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* correct the gouraud and phong shaders. add a blinn shader.rodri2024-08-231-2/+1
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* vis: add options for the clr color, blending and z-buf and a-buf.rodri2024-08-131-0/+7
| | | | | also stop setting alpha always to 1. it's not correct yet but it allows for transparent objects to be blended properly.
* update the readme and add the african_head model.rodri2024-08-031-1/+1
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* update readme.rodri2024-07-151-2/+5
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* add more info to the readme.rodri2024-06-071-0/+11
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* update the readme with a list of tools and their usage.rodri2024-06-071-3/+74
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* adapted to the new libgraphics and its rendering requirements.rodri2024-01-301-2/+2
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* add a readme.rodri2020-04-171-0/+10