Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | change the raster format to RGBA32. draw to any image format. clean up. | rodri | 2024-09-11 | 1 | -0/+7 |
* | texture: clamp the coordinates instead of aborting when out of bounds. | rodri | 2024-09-09 | 1 | -1/+2 |
* | fix stack overflow, skybox fov sensibility and scene duplication. | rodri | 2024-07-15 | 1 | -6/+19 |
* | fix the geometry glitches when moving things around. | rodri | 2024-07-13 | 1 | -0/+19 |
* | texture nomenclature changes. fb format RGBA → XRGB. | rodri | 2024-07-09 | 1 | -2/+2 |
* | create a new texture interface. | rodri | 2024-07-05 | 1 | -28/+49 |
* | rough color space conversion implementation. | rodri | 2024-07-04 | 1 | -13/+5 |
* | add cubemaps. | rodri | 2024-06-06 | 1 | -0/+102 |
* | make the fshader return a Color instead of a Memimage. clean things up. | rodri | 2024-03-06 | 1 | -5/+11 |
* | add a texture sampler with nearest and bilinear routines. | rodri | 2024-03-06 | 1 | -0/+104 |