Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | implemented optional ghosting for the clients. | rodri | 2023-02-25 | 1 | -1/+0 |
* | implemented per-packet HMAC to avoid MITM tampering. | rodri | 2023-02-11 | 1 | -0/+2 |
* | use libgeometry from the system. got rid of global `theparty`. wrote a little... | rodri | 2023-01-31 | 1 | -2/+2 |
* | implemented a custom PDU/frame structure on top of UDP for game networking. | rodri | 2022-06-11 | 1 | -0/+1 |
* | got rid of GameState. | rodri | 2022-06-03 | 1 | -106/+23 |
* | use semi-implicit euler for bullet dynamics. | rodri | 2021-09-25 | 1 | -1/+13 |
* | implemented complete universe particles integration. | rodri | 2021-08-02 | 1 | -19/+72 |
* | began building a universe for every party. | rodri | 2021-08-01 | 1 | -0/+19 |
* | incorporated libgeometry into the project. | rodri | 2021-07-29 | 1 | -17/+18 |
* | made the client window size immutable. | rodri | 2021-07-29 | 1 | -0/+2 |
* | brought the Sprite struct for future animations. | rodri | 2021-07-28 | 1 | -9/+2 |
* | initial commit. | rodri | 2021-07-21 | 1 | -0/+100 |